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Modular Low Poly Characters for UE5 | Complete Character Pipeline

This project demonstrates a complete low-poly modular characters production pipeline including:

• Modular character system
• Modeling and optimization
• Rigging & skinning
• Facial morph targets
• Character animations
• UE5 integration
• Animation retargeting
• Demo level setup

The characters use a modular workflow allowing a large number of unique combinations from interchangeable heads, hairstyles, clothing parts and accessories.

Pipeline:
Blender
- Modeling
- Color Atlas Materials (or built-in materials)
- Rigging & Skinning
- Shape Keys / Morph Targets
- Animation

Unreal Engine 5
- Character Integration
- Material Setup
- Retargeting
- Animation Blueprint
- Demo Level Presentation

Features:
✓ Modular Character System
✓ Game-Ready Topology
✓ Color Atlas Workflow
✓ Facial Morph Targets
✓ UE5 Compatible
✓ Retarget Ready
✓ Animation Blueprint Ready
✓ Demo Level Included

Modular Low Poly Characters for UE5 | Complete Character Pipeline

Modular Low Poly Characters for UE5 | Complete Character Pipeline

Game-ready modular character - complete pipeline

Game-ready modular character - complete pipeline

Modular character system

Modular character system

Rigging in Blender - standard UE5 mannequinn skeleton

Rigging in Blender - standard UE5 mannequinn skeleton

Modular character animation

Modular character animation

Facial Animations with morph targets

Facial Animations with morph targets

Modular character animations and facial animations demo

Modular character integration in Unreal Engine 5

Modular character integration in Unreal Engine 5

Modular character integration to standard demo level in Unreal Engine 5

Modular character integration to standard demo level in Unreal Engine 5

Modular character - integration in Unreal engine 5

Materials for modular character in Unreal Engine 5

Materials for modular character in Unreal Engine 5

Modular low-poly character collection

Modular low-poly character collection